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chris paugh Posted on Feb 15, 2015
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When I record with my m-audio mobile pre USB, there is no latency issues with recording but there is a delay in the headphones if I turn them up to hear myself while recording. How do I fix this? I'm

When I record with my m-audio mobile pre USB, there is no latency issues with recording but there is a delay in the headphones if I turn them up to hear myself while recording. How do I fix this? I'm using windows 8 and im recording with samplitude 11.5 producer version and for recording under the audio options i click the asio driver and It gives me the option to choose between magix low latency 2011 or m-audio mobile pre asio, and the only one that works is the m-audio mobile pre asio, which in the control panel I have the preferred buffer size set on 256 and I'm recording in 24 bit. I've tried increasing the buffer size but it slows down my computer and has no effect on the delay in the headphones. I've also checked and the m-audio drivers are up to date.

  • 2 more comments 
  • chris paugh Feb 24, 2015

    Well the mircophone isnt usb, but the digital interface is. I'm not using asio4all, i downloaded it before and tried to use it but it wouldnt work at all. As you can see in the picture those 2 are the only options i have. the m-audio mobile pre asio is the one i use because it came with the updated driver for my interface and works with my m-audio mobile pre interface, the other one came with my recording program because samplitude is made by magix but i tried it and it didnt work either. And i have already lowered my buffer settings way down to 256 because that was the only way that i could get rid of the delay while recording but i still have a delay in the headphones.

  • dhnguyen Feb 24, 2015

    did you check your device's direct monitoring?

  • dhnguyen Feb 24, 2015

    http://akmedia.digidesign.com/support/co...

  • dhnguyen Feb 24, 2015

    specifically this part: Direct Monitoring When recording an audio signal into your music software, there is often a slight delay before it reaches the outputs of the software and MobilePre. This delay, called latency, is caused by the computer processing required to convert and record audio. Since this delay can be distracting, MobilePre provides a direct monitoring path from the inputs to the outputs, which is activated by pressing the Direct Monitor button. When the Direct Monitor button is pressed, the input signal is mixed with the output signal from your music software, and routed directly to the Line and Headphone Outputs. This allows you to hear the “live” inputs without latency. The Direct Monitor button has no effect on what is being recorded by your software. When using the Direct Monitor feature, make sure any software monitoring option for direct (or “low latency”) monitoring is disabled. This prevents the software from sending the recorded signal (post-disk) to the Line and Headphone outputs, which would cause “double-monitoring.”

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  • Posted on Feb 23, 2015
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Have a read at this article. I assume you are using ASIO4ALL if not then you should.

http://www.image-line.com/support/FLHelp/html/recording_audio_USBmic.htm

Specifically this part:

Note about latency: USB microphones generally only allow you to hear the sound being recorded after it has passed through FL Studio. As the latency of USB microphones depends on the ASIO4ALL latency settings, there may be a troublesome delay between the sound made and it being reproduced from your speakers or headphones. For example, low latency monitoring is particularly important to vocalists as high latencies cause a distracting echo effect. The only solution to this problem is to lower your buffer length settings (there are limits) or obtain a new soundcard with direct-monitoring.

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