Aileron Left Keypad 4 Aileron Right Keypad 6 Elevator Down Keypad 8 Elevator Up Keypad 5 Rudder Left < Rudder Center / Rudder Right >
Increase Thrust = Decrease Thrust - Afterburner Backspace Brake Space Gear G Flap F Hook H Dump Fuel Shift D Refuel Shift F Service (refuel/arm) Shift S Eject Shift E Damage Display D Engine Display E HUD Options ----------- HUD Altimeter Toggle Ctrl A HUD Brightness Ctrl B HUD Clutter Reject Ctrl C NAVIGATION ========== Autopilot Toggle A Autopilot Mode Shift A Waypoint Cycle W TACAN Cycle T ILS Toggle L Moving Map/Scale M Nav./HSI Scale N RADAR ===== AA/AG Toggle R Sub-mode Cycle Q Standby B IFF Interrogate I Range Decrease Tab Range Increase Shift Tab ACM Cycle Shift R AACQ Cycle Shift Q Silent Mode Ctrl R Radar Target ------------ Designate/Cycle \ Undesignate/TDC Stow Shift \ TDC Up Shift Arrow Up TDC Down Shift Arrow Down TDC Left Shift Arrow Left TDC Right Shift Arrow Right Radar Scan Volume ----------------- Decrease Azimuth Z Decrease Elevation X Increase Azimuth Shift Z Increase Elevation Shift X WEAPONS ------- Stores Display S Cycle AA [ Cycle AG ] CCIP/Auto Toggle Shift ] Jettison Station J Release Flare ' Release Chaff ; ECM Toggle C Designate/Release Enter Electro-Optical --------------- E-O Weapon Cycle O E-O Target Cycle Ctrl \ HARM ---- HARM Select U HARM Target Cycle Ctrl \ SIMULATION ========== Pause Flight P Exit Flight Shift Esc Fast-time Toggle Ctrl F Warp-time Toggle Ctrl W Earlier TOD Ctrl E Later TOD Ctrl L Night/Day (+6 hr) Ctrl N Joystick Program Ctrl J Hide Instruments Ctrl I RADIO MESSAGING =============== Ground Control Shift G Control Tower Shift T Flight Ops Shift O Approach Control Shift C Landing Signal Officer Shift L WINGMAN COMMANDS ================ F1: Wingman flies to your 4 o'clock position.
F2: Engage/protect my air target.
F3: Resume your mission objectives.
F4: RTB or Return To Base. I use this only when my wingman is low on fuel (he will call "Bingo" when he has just enough fuel left to return to base).
Tactical pre-merge setup:
F5: "Bracket left" or flies to your left side (9 o'clock).
F6: "Bracket right" or flies to your right side (3 o'clock).
F7: "Split High" or flies at your right at a higher level.
F8: "Split Low" or flies at your left at a lower level.
Admin commands:
F9: Echelon. Parade position at your 4 o'clock.
F10: Trail. At your six o'clock.
F11: Combat spread.
F12: Lead. In front of you.
VIEWS ===== Cockpit Views ------------- Forward 1 Look Down 2 External View 3 Selected Target 4 My Aircraft 5 Padlock Target 6 Padlock Nearest 7 Padlock Wingman 8 In-flight Weapon Toggle 9 Radar Target Toggle 0
VIEW MODIFIERS ============== Look Left Arrow Left Look Up Arrow Up Look Right Arrow Right Look Back Arrow Down Optical Zoom In Home Optical Zoom Out End Move Camera In Page Up Move Camera Out Page Down Multiplayer Chat Shift '
AA: Air-to-Air AMRAAM: Advanced Medium-Range Air-to-Air Missile AS: Air-to-Surface HARM: High-speed Anti-Radiation Missile HD: High-Drag LD: Low-Drag LGB: Laser Guided Bomb
STORES DESCRIPTION ================== AIM-9M Sidewinder (190 lbs.) Short-range infrared-guided (heat-seeking) AA missile AIM-9Mx2 Sidewinder (380 lbs.) Short-range infrared-guided (heat-seeking) AA missile AIM-120 AMRAAM (350 lbs.) Advanced medium-range radar-guided AA missile AGM-65B Maverick (645 lbs.) Electro-optically guided AS missile AGM-88 HARM (790 lbs.) High-speed anti-radiation radar-homing AS missile AGM-62 Walleye (1250 lbs.) Electro-optically guided gliding AS missile MK-82 LGB (600 lbs.) Laser-guided general-purpose light bomb MK-83 LGB (1100 lbs.) Laser-guided general-purpose medium bomb MK-84 LGB (2100 lbs.) Laser-guided general-purpose heavy bomb MK-82 LDx2 Slick (1040 lbs.) Free-fall general-purpose low-drag light bomb MK-83 LDx2 Slick (2130 lbs.) Free-fall general-purpose low-drag medium bomb MK-84 LD Slick (1980 lbs.) Free-fall general-purpose low-drag heavy bomb MK-82 HDx2 Snakeye (1160 lbs.) Free-fall general-purpose high-drag light bomb CBU-59B Cluster (490 lbs.) Free-fall anti-personnel and munitions bomb B-57 Nuke (650 lbs.) Free-fall tactical thermonuclear bomb BLU-107B Durandal (483 lbs.) Rocket-powered anti-runway bomb EXT FUEL (2500 lbs.) Disposable fuel tank FLIR (350 lbs.) Forward looking infrared pod / Electro-optical targeting device RECOMMENDED LOADOUTS ==================== Mission Type Station=>Store Patrol 1/9=>AIM-9M, 2/8=>(Empty), 3/7=>(Empty), 4/6=>(Empty), 5=>(Empty) Medium Range CAP (Combat Air Patrol) 1/9=>AIM-9M, 2/8=>AIM-120, 3/7=>(Empty), 4/6=>AIM-120, 5=>EXT FUEL Short Range CAP (Combat Air Patrol) 1/9=>AIM-9M, 2/8=>AIM-9Mx2, 3/7=>(Empty), 4/6=>AIM-120, 5=>(Empty) Escort 1/9=>AIM-9M, 2/8=>AGM-88, 3/7=>EXT FUEL, 4/6=>AIM-120, 5=>EXT FUEL Intercept 1/9=>AIM-9M, 2/8=>AIM-120, 3/7=>EXT FUEL, 4/6=>AIM-120, 5=>(Empty) Ferry 1/9=>AIM-9M, 2/8=>(Empty), 3/7=>EXT FUEL, 4/6=>(Empty), 5=>EXT FUEL CAS (Close Air Support) 1/9=>AIM-9M, 2/8=>AGM-65B, 3/7=>AGM-88, 4/6=>(Empty), 5=>CBU-59B SEAD (Suppress Enemy Air Defenses) 1/9=>AIM-9M, 2/8=>AGM-88, 3/7=>AGM-88, 4/6=>AIM-120, 5=>EXT FUEL Light Free-Fall Strike 1/9=>AIM-9M, 2/8=>MK-82 LDx2, 3/7=>(Empty), 4/6=>(Empty), 5=>EXT FUEL Heavy Laser-Guided (Precision) Strike 1/9=>AIM-9M, 2/8=>MK-84 LGB, 3/7=>MK-84 LGB, 4/6=>(Empty), 5=>EXT FUEL Heavy Free-Fall Strike 1/9=>AIM-9M, 2/8=>MK-83 LDx2, 3/7=>MK-83 LDx2, 4/6=>(Empty), 5=>EXT FUEL Deep Interdiction Strike 1/9=>AIM-9M, 2/8=>MK-84 LGB, 3/7=>EXT FUEL, 4/6=>(Empty), 5=>EXT FUEL Nuclear Strike 1/9=>AIM-9M, 2/8=>B-57, 3/7=>EXT FUEL, 4/6=>(Empty), 5=>EXT FUEL Anti-Runway 1/9=>AIM-9M, 2/8=>MK-82 HDx2, 3/7=>BLU-107B, 4/6=>(Empty), 5=>MK-82 HDx2 Anti-Tank 1/9=>AIM-9M, 2/8=>AGM-65B, 3/7=>AGM-65B, 4/6=>(Empty), 5=>(Empty)
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